BBH2022 Round Table on Digital and Inclusive City

How do we go beyond an inclusive digital city?” is the title of a round table session presented at the Bandung-Belgrade-Havana International Conference in Bandung (Indonesia) on November 09, 2022. It is a group work on digital culture and the city developed by scholars from different institutions and fields from France, Brazil, Indonesia, the Philippines and Thailand. The work presented multicultural aspects of city thought in its digital forms and inclusive models and conditions.

The International Conference was organized by colleagues from the GRIC research laboratory at Le Havre Normandy University, the National Archives of the Republic of Indonesia, Universitas Padjadjaran Bandung, Universitas Airlangga Surabaya and Universitas Udayana Bali, with the participation of hundreds of scholars from 54 countries, from 07 to November 14, 2022, in Indonesia. It has Patronage Board, Honorary Board and Scientific Board; and three committees: International Organising Committee, National Organising Committee (Indonesia) and Local Organising Committee (Jakarta, Bandung, Surabaya and Bali).

The authors of the collective round table were Dorien Kartikawangi (1), Nia Sarinastiti (2), Rowena Capulong Reyes (3), Jantima Kheokao (4), Monvadee Siripremruedee (5) Célia Matsunaga (6), Nayara Moreno (7), Virginia Tiradentes (8), and Hadi Saba Ayon (9).

Digital has taken over the city, thanks to its network of infrastructures, dematerialized services (e-administration, e-commerce), and of course, uses that strongly redraw the way of living today. How does the digital culture modify the structure of the city, its space, and its living forms? How to inhabit the physical and digital environments of the city? The city does not have one definition or model. However, it has one common characteristic: gathering people in a specific place with a central authority. In his essay Two linguistic models of the city (Deux modèles linguistiques de la cité), Emile Beneviste (1974) exploits an opposition between the Roman and Greek versions of the city. In Latin, the word “civis” indicates a relationship of reciprocity and interdependence between two individuals or groups. Its correct translation is not “citizen” but “fellow citizen”.
In Greek, the word “polis” defines citizens and citizenship. “Polis” specifies the rules of membership, the rights of participation in the city’s activity, and what results from it: the responsibility and privileges linked to citizenship. The differentiation between the two words, the two models, draws limits between full participation in the city and a confident presence.
What about the citizens and their participation in the digital city? How to include those who do not belong to the city, transformed continuously by digital technology and reshaped in its space, architecture and role? Milad Doueihi wrote about a “new virtual urbanism” (2011) that has become our refuge and the space for our activities. It has its architecture, aesthetics, values, literature and agents. According to him, it constitutes hybrid urbanism inhabited by traces, documents, and fragments but also animated by the voice and the body, by a different temporality, or a new culture. According to Philippe Vidal (2018), digital technology creates territorial differentiation (between spaces) and social differentiation within the same space, for example, within the same city. The city’s digitalization increases the possibilities for making society more inclusive, but the “smart city” generates many obstacles and risks of exclusion for diverse individuals and populations.

The round table, divided into two sessions, questioned how digital technology’s social and cultural uses redefine everyday life’s diverse practices. It brought two topics from Indonesia: the first addresses the need for social participation in sustainable, inclusive cities. It discusses three main interrelated: city and differences, sustainable city, and inclusive city. It talked about how digital technology creates connectivity and transforms services and culture.

The second topic questioned how can business become inclusive in the digital era and highlighted inclusive services design at the heart of a government’s mission that can help tackle complex issues and build trust with customers/citizens more effectively. It talked about inclusiveness, connecting the city with business. In addition, when an innovation mindset is six times higher in the “most-equal” cultures – workplace environments, it helps everyone attain higher positions – compared to the “least-equal”.

Another topic from the Philippines presented Manila as a smart city and discussed the digital social participation of its inhabitants. It talked about the city of Manila on Facebook, showing how users/inhabitants engage with the city and its information. It gave an example using data from October 25 to 31, 2022, showing that Tourism, Culture and Arts are the highest engagements, followed by Disaster and Risk Services. It pointed out that good governance in a digital space is also brought to the fore. It concluded with a C.I.T.Y proposal to achieve the full potential of a highly engaged digital city based on developing Consistency, Inclusivity, Training and Yield.

From Brazil, three presentations evoked the city’s artistic, commercial and educational aspects. The first deals with structuring the Brazilian handicraft management system and comprises diagnosis and strategic planning. One of the several aspects raised in this work is the need to increase the insertion and use of digital technology in the feasibility of formalizing and training artisans and marketing via e-commerce of the artefacts they produce.

The second discusses a unified virtual space for art and crafts exhibitions. It suggests a mobile application where artisans and artists can promote their work and get in touch with customers.

Moreover, as the city in the Amazon region can take the form of villages inhabited by indigenous communities, the third topic seeks to evaluate the process of indigenous Education, considering the use of technological devices. It discusses implementing an indigenous virtual library model that will assist elementary and high school students based on crafts productions of the Munduruku of Bragança indigenous group.
Furthermore, a final presentation from Thailand brought to the debate a special touch: Discussing the city from the point of view of colours and talking about the Thai colour scheme that connotes Thai identity in packaging design for brand communication.

The Bandung-Belgrade-Havana International Conference is a part of the Bandung Spirit Conference Series, community-based conferences organised around the Bandung Spirit Ideals. It is conceived as a shared space based on a common concern on global issues among international scholars, activists of social movements, academic institutions and public services inspired by the Bandung Spirit. It is a collective work to formulate recommendations to be submitted to world political leaders. In addition to sharing academic works, speakers and participants are supposed to participate in elaborating the recommendations.

  • 1) School of Communication, Atma Jaya Catholic University of Indonesia.
  • 2) School of Communication, Atma Jaya Catholic University of Indonesia.
  • 3) Institute of Arts and Science, Far Eastern University, the Philippines.
  • 4) Department of Communication Arts, University of the Thai Chamber of Commerce, Thailand.
  • 5) Monvadee Siripremruedee
  • 6) Faculty of Communication, University of Brasilia, Brazil.
  • 7) Department of Design, University of Brasilia, Brazil.
  • 8) Department of Design, University of Brasilia, Brazil.
  • 9) UMR 6266 CNRS IDÉES, Le Havre Normandy University, France.
  • Presentations from Indonesia, the Philippines, Brazil and Thailand on the digital and inclusive city at the BBH 2022 International Conference in Bandung-Indonesia.
  • In the plenary session of the BBH 2022 International Conference in Bandung: “NEFOS IS BACK!” (BRICS, NAM AND OTHER EMERGING FORCES IN A GLOBAL RESTRUCTURING”.
  • With Beatriz Bissio (Federal University of Rio de Janeiro), Marina Shilina (the Plekhanov Russian University of Economics in Moscow), Azzah Kania Budianto and Sayf Muhammad Alaydrus (Universitas Airlangga in Surabaya and Secretariat of BBH International Conference), Rowena Capulong Reyes (FEU-Manila), Dorien Kartikawangi and Nia Sarinastiti (Atma Jaya-Jakarta)
    Rania Nuralfath (Universitas Padjadjaran in Bandung and Secretariat of BBH International Conference).
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Le Havre-Jakarta-Bangkok-Manila work in progress

“Penser le numérique et la ville” et d’autres projets de collaboration dans une réunion sur site et en ligne avec Dorien Kartikawangi (School of Communication, Atma Jaya Catholic University of Indonesia), Rowena Capulong Reyes (Institute of Arts and Science, Far Eastern University, Philippines), Nia Sarinastiti (School of Communication, Atma Jaya Catholic University of Indonesia), Jantima Kheokao (School of Communication Arts at the Thai Chamber of Commerce University-Thailand) et Hadi Saba Ayon (UMR 6266 CNRS IDÉES, Université Le Havre Normandie, France; School of Communication, Atma Jaya Catholic University of Indonesia).

Introduction to the online short course “Pandemic, gestures and memory” at Universitas Katolik Indonesia Atma-Jaya

Dear colleagues, dear participants,
I am very pleased to welcome you to my 3rd course on Pandemic, gestures and memory at School of Communication at Atma Jaya Catholic University of Indonesia. In this 3-day workshop, we will talk about communication, digital culture, and writing and we will also write together. Writing is at the center of these sessions. Because at the base of digital culture there is Information Technology (IT). And as computer science is the techno science of information processing by automatic machines, all computer programming supposes discretization and formalization, in a word, writing.
Thereby digital communication cannot exist outside the writing frame as one cannot NOT leave traces in digital environments. What are these traces and how can we distinguish a trace from an imprint from a sign? What are the challenges that digital traceability brings? What are the changes that Covid-19 pandemic brought to communication and what is its impact on digital transformation?
In digital culture, there is the word “culture” that we will approach also in this work. In his Book Beyond Culture (1976), Edward T. Hall describes culture as models, templates; as the medium we live in; it is innate but learned; it is living, interlocking systems; it is shared, created and maintained through relationship; and it is used to differentiate one group from another.

Is it right to call digital a culture? If yes why? This will be one question among others that we will comment on the discussion online board (https://board.net/, from Fairkom) that you’ll find its link in the chat box. We will have other content to review and discuss during the course, and you’re welcome to transform your interaction into participation. We will try together to specify how to participate in online culture and what are the factors to take into account?
The course, based on French and American works in different fields, emphasizes the importance of gestures in interpersonal communication, affected by Covid-19 pandemic and its consequences on human relationships. It exposes classic works from Chicago and Palo alto schools (20th century) and refers to recent reflections on Internet and digital culture given by Milad Doueihi [American-Lebanese historian of religions], Dominique Cardon [French sociologist], Louise Merzeau [Information and communication sciences – French school on Trace, who passed away on 2017 and I had the honor to work with her during my masters in Paris and my PhD in Le Havre in Normandy], Henry Jenkins [American media scholar], and others.

It approaches various notions that we use while talking about digital, as “trans-literacy” described by Merzeau (2014), and it forms to evaluate the information and the digital identity, and to learn how to filter and manage the digital presence. We will talk also about the post-human, described by Doueihi (2011) as “a consequence of the digital age, for it represents the ultimate expression of the new civilization inaugurated by the digital”. The post-human is, normally, a reference to the convergence of machine and man, to the possibility of intersection, within the body, of mind and computer. He stands as the perfect incarnation of the new individual generated by what Doueihi calls “the religious dimension of digital culture”.

With the growing engagement with the digital environment, the post-human is producing and exchanging more data, and ultimately is becoming a data consumer, a “human-data”. How to manage this data? Does it need to be preserved? Archived? One of the most neglected or forgotten aspects of digital culture is the impermanence or fragility of information and its material support.

This leads us to question how to deal with the accumulation of digital traces and their use for diverse purposes by different actors. Moreover, it takes us to question their availability, accessibility, security, and preservation. What happens to our traces? Are they saved and accessible anytime? Who owns them? Are they private or public? Could we delete some and keep others? Is Internet a universal memory? Digital traceability pushes us to question the memory and its characteristics in the digital era.

We will write together to participate and to build a digital memory that has its own properties and conditions, its governance, its rules and purpose; a network based memory connecting non-homogeneous memories and creating a digital community which brings together collective works that their authors / participants believe their contributions matter, and feel some degree of social connection with one another.

And as Henry Jenkins (2006) says: “Not every member must contribute, but all must believe they are free to contribute when ready and that what they contribute will be appropriately valued”.
Thank you for your appreciated participation and let’s write together.